CIN: U62011WR2026PTC295658RoC - Kolkata (West Bengal)Active Statutory Status
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Esports Netcode

Battle-tested multiplayer netcode at scale

Real-time multiplayer demands server-authoritative design. We architect matchmaking, room sharding, anti-cheat foundations and tournament infra that holds 60fps sync under competitive load — from 8-player rooms to 100-player battle royales.

Engagement facts

Indicative price
₹80,000 – ₹3,50,000
Timeline
5–9 Wks
Track record
High-Concurrency

Sub-50ms Sync • Anti-Cheat Ready

Key Deliverables

What you receive

Server-authoritative multiplayer netcode

Matchmaking, room sharding & reconnection

Tournament brackets & live spectating

Technology stack

UnityMirrorPhotonNode.jsRedisWebSocketAWS
Delivery Process

How we ship it

01

Netcode design

Authority model, tick rate, prediction & reconciliation.

02

Room infrastructure

Sharding, autoscaling game servers, region routing.

03

Load validation

Simulated CCU tests, latency matrix, failover drills.

04

Live operations

Telemetry, seasons, ranked ladders, patch pipelines.

Ready to start battle royale & multiplayer architecture?

Tell us about your game, app, ERP or platform — we’ll respond with architecture options and a clear estimate.